A new entry has appeared on the official Grinding Gear Games forum, which reveals several changes to the upcoming Path of Exile update. Update marked with the number 3.3.0 will appear in June and will have the greatest impact on the character skills system. The June patch will be the first of several, and each subsequent update will concern the reconstruction of the next series of skills.
The most interesting announced changes:
Improving skills that are underused.
Completely new gameplay styles through the use of the previously mentioned "improved" skills.
Skill schemes - grouped skills that give a clear character style.
New skills related to avoiding special boss attacks.
More dynamic fights.
As you can see, there are new ways to play Path of Exile. Full entry and more details can be found here.
I've been playing SSF since they added them to the game and probably have over 1k hrs in ssf btw. So my opinions and advice is biased towards being in ssf
Yet Grinding Gear Games decided to surprise everyone (seriously though) by turning their RPG Path of Exile into a free-to-play Battle Royale.
Our company has been established for nearly 8 years. And we have rich experience in game products business as third party. U4GM.COM is just one branch website of us. We created this website since PoE Orbs launched in need of a bunch of players.
In Path of Exile, in maps are treated as items, and may therefore roll a number of random modifications which increase their danger and potential for reward. There are seven different classes for the player to choose from. Class selection has no bearing on the equipment or abilities available to the player. Path of Exile's approach to character abilities is similarly flexible. Skills, spells, and abilities are not tied to specific character classes. Gamers tend to buy currency from U4GM such as poe buy items and chaos orbs poe.